Technical Specifications

KeyShot doesn’t require any special hardware or graphics card. KeyShot takes full advantage of all cores and threads inside a computer. As your computer gets more powerful KeyShot becomes faster. The performance scales linearly with the number of cores and threads in your system. To get started, this is all you will need:

Real-time Ray Tracing

  • Progressive global illumination
  • Multi-core photon mapping
  • Adaptive material sampling
  • Dynamic lighting core
  • Focused Caustics
  • Realtime subsurface scattering
  • PRO: Realtime region rendering
  • PRO: Raytracing of NURBS

Real World Lighting and Editing

  • Image based lighting using high dynamic range images (HDRI)
  • Brightness and contrast control
  • Envrionment rotation and height adjustment
  • Lighting presets for various scenarios
  • PRO: Saturation and hue adjustment
  • PRO: Tilt and blur
  • PRO: Innovative pin system for adding lights with realtime feedback
  • PRO: Sun / Sky generator

Scientifically Accurate Materials

  • True physics based materials
  • Subsurface scattering
  • Adjustable IOR
  • Dispersion
  • Interactive color adjustment with support for Pantone®, RAL®, CIE Lab
  • Roughness/gloss control
  • Multi-layer materials
  • Light-emitting materials
  • Support for AXALTA (DuPont®) paints
  • Mold-Tech material with accurate scaling
  • Support for Sørensen leathers

Interactive Material Assignments

  • Drag and drop materials from library onto object
  • Copy and paste materials from one part to another with automatic linking
  • Material assignment to entire objects and layers through scene tree
  • Autopaint entire models through material templates
  • In-project material library for material management

Texture, Bump Map and Labeling

  • Dynamic texture mapping and control
  • Image based bump mapping with interactive height control
  • Normal mapping
  • Support for opacity maps
  • Specular mapping
  • Procedural texture mapping
  • Interactive label placement
  • MateriaLs and textures on labels
  • PRO: Interactive, node-based Material Graph with realtime feedback

Model Interaction

  • Interactive scene tree
  • Preserve structure from 3D modeling application
  • Interactive single or multiple part movement
  • Hide, Delete, show only parts
  • Ability to lock parts
  • Model and part instancing and patterning
  • Grouping and restructuring of scene hierarchy
  • Powerful search and filtering tools
  • PRO: Scene Sets, combining model configurations and view sets
  • PRO: Geometry Viewer and Editor

Physical Lights

  • Light sources with power control and fall-off based on scene units
  • Area light diffuse
  • Point light diffuse
  • Point light IES profile

Camera Controls

  • Full interactive camera control including tumble, pan, dolly and twist
  • Numerical control using spherical or absolute coordinate
  • Interactive focal length
  • Realtime depth of field with F-stop
  • PRO: View sets for saving lighting, camera angle, and backplate

Image Composition

  • Realtime bloom effect
  • Vignetting
  • Solid color background
  • Combination of 3D scene with 2D photograph
  • Brightness and gamma control
  • Ground shadow color adjustment

Part & Camera Animation (Pro)

  • Animation offset transform system for models and cameras
  • Setup, edit, and playback inside realtime raytraced environment
  • Step by step guidance through animation wizard
  • Copy and paste of animations onto other parts with optional linking
  • Model/Part animation: turntable, translation, rotation
  • Camera animation: orbit, zoom, inclination, translation
  • Part animation fade in/out
  • Material and parameter animation
  • Motion blur

KeyShotXR (Add-on)

  • Interactive web-output directly from inside KeyShot
  • Plugin-free interaction in any HTML5 supported browser
  • VR types: Turntable, Hemi-spherical, Spherical, Custom, Tumble, Animation, Panorama
  • Step by step setup through wizard with interactive feedback
  • Dynamic image compression quality control
  • Customizable settings for enhanced user experience
  • Preserved image quality for zoom
  • Output to JPEG/PNG with automatic FTP deployment

Offline Rendering Features

  • Realtime render mode
  • Gaussian blur for image smoothing
  • Alpha channel output
  • PRO: Render passes including layers
  • PRO: Batch rendering (render queue)
  • PRO: Simultaneous realtime and offline rendering
  • PRO: Turntable animation rendering
  • PRO: Region rendering
  • Add-on: Network rendering

Network Rendering (optional)

  • Easy to install and manage Master/Slave system
  • Add/remove slaves before, after and during the rendering
  • Network render queue
  • Automatic load balancing to optimize performance on mixed CPU system
  • Start, stop, suspend and prioritize jobs
  • Local slave management for core usage and scheduling
  • Support for PC, Mac or mixed network

Image Input

  • JPEG
  • TIFF with alpha channel (8 bit)
  • PNG
  • TARGA
  • HDRI
  • EXR
  • HDZ (KeyShot proprietary HDRI format)

2D/3D Output

  • Unlimited output resolution
  • Interactive render output window with zoom and image editing capabilities
  • JPEG
  • PNG
  • PSD (multi-layer)
  • TIFF with alpha channel (8 bit/32bit)
  • EXR (32 bit)
  • PRO: AVI, Quicktime, Flash (PC) for animations
  • PRO: Output to OBJ
  • PRO: Output to STL
  • PRO: Output to ZPR

3D File Formats (PC/MAC)

  • 3ds Max 2016 and prior (via plugin)
  • ALIAS 2016 and prior
  • AutoCAD (DWG/DXF)
  • CATIA v5/6
  • Cinema 4D R16 and later
  • PTC Creo 3.0 and prior
  • Inventor 2016 and prior
  • Maya 2016 and prior
  • NX 10 and prior
  • Pro/ENGINEER Wildfire 2 – 5
  • Rhinoceros 5 and prior
  • SketchUp 2015 and prior
  • Solid Edge ST8 and prior
  • SolidWorks 2016 and prior
  • IGES
  • JT
  • 3DXML
  • STEP AP203/214
  • OBJ
  • Parasolid
  • FBX including part/camera animation
  • STL
  • Collada
  • Alembic

Plugins w/ LiveLinking (PC only unless mentioned)

  • 3DS Max 2011 – 2016
  • Maya 2013-16 (Mac/PC)
  • Cinema 4D R17 (Mac/PC)
  • Creo 3.0 and prior
  • Pro/ENGINEER Wildfire 4 – 5
  • Siemens NX 8.5 – 10 (requires KeyShot Enterprise Edition)
  • SolidWorks 2011 – 2016
  • Rhinoceros 4, 5
  • SketchUp 7, 8 & 2013 – 2015 (Mac/PC)
  • Solid Edge ST7 and later (through Siemens)
  • SpaceClaim (through SpaceClaim)
  • IronCAD 2016 and prior (through IronCAD)
  • Delcam ArtCAM (through Delcam)
  • Delcam Shoemaker Pro (through Delcam)
  • Delcam PowerSHAPE (through Delcam)
  • Geomagic Design and others ((through 3D Systems)
  • SolidThinking Evolve (through Altair)

Language Support

  • Chinese
  • Czech
  • English
  • French
  • German
  • Italian
  • Japanese
  • Korean
  • Polish
  • Russian
  • Spanish

Architecture

  • CPU based – no special graphics card needed
  • Parallel architecture with full support for multi-core and hyper-threaded systems
  • Near linear performance scale with additional CPUs
  • Utilization of GPU for rendering effects
  • Support for PC and Mac
  • PRO: Support for over 64 Cores
  • PRO: Stereo viewing

Licensing

  • Node-locked license, tied to MAC-address of computer
  • PRO (Optional): Floating licensing using FlexNet Publisher (FLEXlm) for Windows or Mac OS X, including support for license borrowing, and access through VPN

What’s Included

  • 500+ predefined materials including texture and bump maps
  • 50+ lighting environments
  • Access to KeyShot Cloud, an online library for materials and textures
  • Quick start guide
  • Hotkey list
  • Manual

Download KeyShot and see how fast you can create amazing photographic visuals of your 3D data.

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